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Please take note! For mod developers working with Unreal Tournament 2003, this documentation is meant to be a starting point for your own explorations into UT2003, not a definitive guide. There will be differences between the documentation here and the product in your hands, and you may have to figure out quite a bit for yourself. Check out the Unreal Tournament 2003 page in the Unreal Powered area for links to community sites if you're having problems. UDN is a licensee support site, and cannot provide technical support or game-specific assistance to end users.
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GameAndAIHandout |
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Last updated by Vito Miliano (UdnStaff), for preliminary document conversion. Original author was Vito Miliano (UdnStaff).
Available now is a 10-page PDF version of the handout from Steve Polge's Game and AI discussion from the Fall 2001 Unreal Engine Seminar. It outlines the engine classes, AI and game code in both UnrealScript? and C++.
Attachment: | Action: | Size: | Date: | Who: | Comment: |
gameai.pdf | action | 48925 | 14 Jan 2002 - 09:18 | UdnStaff | By Steve Polge |
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