“Sci-Fi powered deathmatch may be straightforward and bland to a lot of the crazies engulfed in the current realism enthused fad, but the style is still viable and quite entertaining. Despite the shift in development toward more involved, deeper, or realistic premises, a classic reflex driven shooter can be great if properly done by a team of seasoned professionals. When you take the concept of the twitch, throw it into an extremely stylized backdrop and then thoughtfully deliver the entire damn thing with precision, patience, care, and nearly limitless expandability, the insane competition that's already there becomes fantastic. The fantastic is Unreal."
"Those zoned out, hardcore adrenaline junkies whose bony fingers curl over and clench anything that moves 500 miles an hour need not look any further. UT's beautiful skin may be somewhat simple, but its biology is complex, lovely, and fun."
"Fun... Remember that one?”
"This game is about evolution, balance, and refinement, and at the same time retaining the things that make this game Unreal. I came away from the game feeling very impressed."
"The look is remarkable. Even if you have seen all of the pictures and videos that are available for download. Unreal Tournament 2003 looks to be a bigger step forward than Unreal Tournament was from Unreal."