Sniper's Paradise - Infiltration Development Team
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DevelopmentTeam |
Infiltration was developed in 1999 for Unreal by a team of Programmers, Modellers and Artist working under the business name of Catalytic Conversions. The original Infiltration team is not together any longer. Infiltration has moved to Unreal Tournament and is being devoloped for the UT series by another group of programmers and artists. |
Position | Name | ||
Developed by | Catalytic Conversions | ||
Project Coordinator | Chris Robbers | ||
Project Coordinator | Jesse Warren Taylor | ||
Programmer | Chris Robbers | ||
Lead Modeller/Artist | Jesse Warren Taylor | ||
Assistant Modeller | Steve Goldberg | ||
Sound Effects | Sebastian Grillmaier | ||
Sound Effects | Stefan Buscholl | ||
Skins | Martin Davies | ||
Skins | Derek Davis | ||
Special Thanks | |||
PlanetUnreal | |||
Unreal Kingdom | |||
Unreal Nation staff | |||
GodMode | |||
Test Server Op | |||
Aaron Benzick | |||
Eerok | |||
Erik de Neve | |||
Chris Moreno | |||
Carlos "c0mpi1e" Cuello | |||
All our beta testers | |||
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