Executive Producer:
Chris "Hunglo" Taylor
Weapons Concepts
Artifacts Concepts
Textures
Web design
Programming and documentation:
Brett "mouse" Foster
All code
RealCTF Help
RealCTF Technology
Sound Engineer:
Bob "Nemesis" Bassett
All custom sounds
Sound Contributors:
Chris "Dolby"
Chris "Hunglo" Taylor
Art Director:
Weapons Concepts and skins
Artifacts Concepts and skins
Flag Concept and skins
Textures
Contributing Artists:
Player skins
2Devious
Angel7
James "Baal" Benkosky
DoomTrooper
G. "LightBender"Fairchild
Bradley "Braddas" Jeffrey
Mac
James "SilverAxe" Williams
Player skins & Weapon skins
Martin "Purple Llama" Davies
Textures
Crista Forest: Celtic Shrine texture set used in Symbolic Shrines
Please visit Texture
Forest (Forest Studios)
Lead Level Designer:
Erik "Zuel" Scofield
Not So Forgotten Mines
Base10
Space & Beyond
Contributing Level Designers:
Aaron "Demigod" Borg
Stronghold Opposition Revisited
Jim "FunnyMan" Cuff
Crazy8
Resist
StandOff
Fortress
Holdout
Jay "Poteen" Casey and
Matt "imbrokn" McKeown
Ghost Revival
The Sketch Pad
Eric "Swartz" Evans
McSwartzly Base
UnderDwellers
Symbolic Shrines (concept by StudBoy)
Lost Caverns
PourTheMilk
Dark Keep
Ron "MightyJoeCool"Morgan and
Bryan "Spie" Reavis
Rooke
Noah "Noah" Nehlich
Nali Wonderland
Telurium
Gary "BlackHawk" Reavis Sr.
Mayan Temple
Modeling:
Andreas ".aga." Jalsovec
Artifacts
Tractor Beam
Flags
Nilesh "ZapMan"P.
JackHammer
FragMaster
Proximity Mines
Walter "Max Smoke" Sharrow
Beam segment
Shotgun
Heavy Dispersion Rifle
Sniper Rifle;
Play testers:
Chad "Karek" Cassin
Kyla "Dark Flame" Gilbert
Ken "Syco" Meyers
Nathaniel "Flyguy" Pavitt
Kerbuffel
Stephen "The_Other_Guy" Pazian
John "raven" Lamaestra
Mike "(SB):DeathToAll!!!" Young
Steve "(SB):Hawk" Hawk Hunkey Monkey
Michael "Asphyxian" Vafiadis
John "Tinaja" Wilson
Shelby
Canowhoopass
Ready2Die
Chip
{Ч}SoulReaver
{Ч}Jabs
{Ч}-=¤willhaven¤=-
Monica
Hunter79
Ding
Lord
Widowmaker
Cameleon
Cano2
Homer
Stealth
Kenmore
Six
Raven
Stalker
Spirit
Lincoln88
Caterman
Ragan
Special Thanks To:
Oak: Provider of all dedicated web space for the RealCTF private ftp.
GodMode: Provider of our primary playtest server.
raven: Provider of a badly needed remote server for mouse.
Ron "Gadget Factor" Andrade: Creator of the Second Edition tutorials. He started out as one of the first level designers to sign on. Unfortunately he was burdened with real life stuff and had to depart from the RealCTF team. This guy is by far one of the most educated unreal level designers we've had the pleasure of working with. Gone but not forgotten!
PlanetUnreal: The host with the most! If it has to do with a 3D first person shooter then more than likely you can bet these guys are supporting the community to its fullest potential.
Captured.Com: More hookers than you can shake a stick at! For those of you that didn't already know. Captured.Com is the authority of all things CTF. Dakota and Tungsten do a fantastic job maintaining the most current information on almost every Capture The Flag modification known to man. Make sure you pay them a visit.
GameSpy: The greatest game utility ever created. Find almost any game you want over the internet and hop right in. You can also try before you buy!
Dave "Zoid" Kirsch: The father of Capture The Flag. This guy showed online gamers what team play was all about.
Epic MegaGames: The Creators of Unreal. Nuff said?
UnrealNation: This is a very, well organized site containing lots of great information about Unreal and Unreal Tournament.
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