RealCTF adds several new elements to the HUD to keep you informed about Flag
Status and Artifacts. The Team Score Skulls icon has been changed, and there are also some new Inventory Items.
Flag Status:
In any CTF game, it's critical to know the status of both flags at all times. There is a dedicated spot on the HUD for each flag to serve this purpose.
|
Meaning: |
|
Red flag is safe in base. |
|
Red flag has been stolen. |
|
Blue flag is safe in base. |
|
Blue flag has been stolen. |
The score of each team is displayed in the bottom right corner of that team's flag icon.
Note: when a flag has been stolen, the name of the flag carrier is displayed next to the stolen flag icon. If the flag carrier is killed, the icon remains the same but no name is
displayed until someone else picks it up.
Artifacts:
If you're lucky enough to be carrying one of the four artifacts, you will see it in a dedicated location on the HUD. The name of the artifact is also displayed beside the icon.
Icon: |
Artifact: |
|
Haste: Doubles your firing rate and increases your running speed. |
|
Regen: Regenerates health and armor over time. |
|
Resist: Cuts damage done to you by half. |
|
Strength: Doubles all damage that you do. |
Team Score Skulls:
In a RealCTF or RealTeamGame, your individual score is displayed in the bottom-right corner of your teams skull icon.
Skull: |
Team: |
|
Blue |
|
Red |
Inventory Items:
These are the only new things you'll see in your inventory. None of these items can be activated.
Icon: |
Meaning: |
|
RealDamage. You see the same inventory icon regardless of what type of RealDamage you pick up (team-specific
or team-generic). |
|
Red flag. You're on the blue team and you have stolen the enemy flag. |
|
Blue flag. You're on the red team and you have stolen the enemy flag. |
|