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WOTgreal

Developer: Dean Harmon
Genre: UnrealScript
Website: http://www.wotgreal.com/

WOTgreal (pronounced wot-gree-all ) is an integrated development environment for developing scripts in UnrealScript, a scripting language used to create computer games. It is developed and maintained by Dean Harmon. The name WOTgreal refers to The Wheel of Time series of novels and its video-game adaptation, which was developed with the Unreal engine. The "greal" part of the name derives from terangreal (magic artifacts and spells in the series).

The WOTgreal Package Tool can be used to view and extract resources, including .uc files from packages. Open the desired package in WOTgreal. Make sure “Classes” button is selected to view any classes that might be in the package. Select all of the .uc files you wish to export/decompile. Then click the Export To .uc button or the Decompile To .uc file button. By default the Export Path should be the Unreal base directory. The .uc files should be saved to a folder of the same name as the package. If the folder doesn’t exist it will be created.

Three different versions are available: Trial, Standard, and Professional. In the Trial version, some options are limited. The standard version removes these limitations, and the Professional version adds support for revision control, such as Microsoft Visual SourceSafe, CVS, and Perforce.

WOTgreal is a fully featured IDE for UnrealScript.

List of Features

You can download WOTgreal here.

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