Sniper's Paradise!
UnrealPolyEd: Easy terrain brush creation for Unreal and UT
The primary problem addressed by UnrealPolyEd is the missing brush editing functionality in the classical UnrealEd. This makes it particularly difficult to create somewhat realistic outdoor environments for "classical" Unreal, such as terrains. UnrealPolyEd solves this problem by providing a brush editor that is based on polygons with export functionality to *.t3d to allow importing the respective brush into UnrealEd.
This tool was originally developed for creating DM-HarrysCastle2000 and The Stargate Mod and is now freely available for download.
Current release version: Version 0.7 as of April 21, 2014
Download: UnrealPolyEd-Setup-0.7.exe (891 KB)
Online manual: UnrealPolyEd Manual (included with the download)
Main features:
- Easy terrain brush creation for classical Unreal and UT
- Modeling of nodes/vertexes and polygons
- Texture assignment to polygons
- Color-coded node/polygon Z coordinates
- Undo/redo support
- Background/reference image support
- Import/export from/to .t3d for interacting with UnrealEd
- Several example projects
- Extensive manual (included with the download)
The following screenshot shows the UnrealPolyEd main window with a simple terrain project loaded:
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