|
Two-in-one Action!
Your ship has just crashed on an unknown planet. Your best friend has just been eaten by an alien. And all you've got is a desire to go home. This can't be real, you tell yourself. This can't be real. It's not. It's Unreal.
Unreal offers a complete world for
you to roam -- a world of incredible beauty and realism with
the most detailed environments ever to grace your PC screen. In
one seamless flowing world, race across vast outdoor and indoor
environments, enter enchanting cities, mysterious temples,
glittering mines, shattered ships, and crystal clear waters.
Unreal delivers this cutting-edge realism on computers using a
Pentium 166 or higher. And for those of you lucky enough to have a
Pentium II, MMX technology or a video accelerator, the Unreal
realms will become your reality.
Not that it'll be easy: with Unreal's array of fierce new fully polygonal enemies
stalking your every move, it'll be a struggle just to survive.
You'll have some help, of course: with an arsenal of incredible
new weapons at your disposal, you should at least have a
fighting chance against the Skaarj and their allies. But with over
300 frames of animation apiece, and monster AI (that's
Artificial Intelligence to you) from Steve ("ReaperBot") Polge,
your adversaries will be smarter, meaner, and more alive than
any you've ever faced. Which means that just when you think you've
got them beat, they'll retreat, team up, and take you out
later.
They might even be tougher than your friends when you take them on in multiplayer mode. Of course,
home-court advantage always helps, and with the Unreal
Editor--Unreal's easy to use object-oriented level
editor--they'll be fighting on levels of your own design in no
time. Or you'll be fighting on theirs. Either way, the Unreal realms
are growing...
Unreal Gold includes Unreal Mission Pack: Return to Na Pali!
Unreal was only the beginning! Your escape pod has
been tractor beamed into the hold of the UMS Bodega Bay, a
military starship with an EXTREMELY important mission on the planet
from which you just escaped. It seems another starship, the
Prometheus, has crashed on Na Pali and the UMS Bodega Bay is
there to salvage the valuable weaponry research logs left behind by
the disaster. Not surprisingly, the ship's commander discovers
that you're an escaped prisoner who knows the topography of the
planet like no one else. He offers you a proposition: using
your knowledge of the planet, find the Prometheus (they only know
its general location), get the research logs for the weapons
and call for a pick up. In exchange, you get a full pardon.
Sound too good to be true? It is.
All too soon, you discover that Na Pali's indigenous species (like the Skaarj, Predator, and Spinner) aren't the only threats to your existence. As you traverse Return to Na Pali's 12 single player levels, you'll find that your ultimate goal - far from centering on the retrieval of work logs - is simply to escape the planet of Na Pali alive...again.
3 Brand New Weapons. 3 Brand New Baddies. 17 + Brand New Levels. Unreal Mission Pack: Return to Na Pali. Your senses expanded...Further.
Features
Unreal Game Features:
- Over 30 eye-popping single player missions
- 13 multiplayer levels with 5 different game types
- Ruthlessly intelligent enemies, each with unique personalities
- An arsenal of over 10 deadly weapons all guaranteed giblet action
- Includes all of the latest Unreal enhancements and technical improvements
- Special graphical and performance enhancements for the latest 3D cards
Unreal: Mission Pack I Game Features:
- New Unreal story with 17 single player missions and 7 new DeathMatch levels
- Deadly new enemies - the Pack Hunter, the Spider and the Terran Marine
- An Arsenal of all-new weapons - the Rocket Launcher, the Grenade and the devastating Combat Assault Rifle
System Requirements:
Windows© 95/98
Pentium II
233 Mhz
32 MB RAM (64MB recommended)
CD-ROM
100 MB Hard Disk Space (450 recommended)
Audio System: Windows 95 Compatible Sound Card
Video System: 4MB for software mode/8MB for 3DAcceleration
Network and Internet Play: via TCP/IP
|
|
|