Sniper's Paradise!
Assault Weapons Profile:
This is the important part, since we have some fun ones. Most of our maps have all the weapons. But we have some maps that only have the <lol> sniper rifle.
Sniper Assault Rifle: You spawn with this and 50 rounds. Like the original one, but it shoots faster. Makes a fair amount of noise, and people can see the flash and shells. Shares ammo with the Bin Slayer rifle. This one doesn't spawn in any maps.
Primary Fire: Fast, narrow stream of Tarydium shards. Secondary Fire: Secondary Fire: Spurt of five shards at once, slow reload. Ammo pickup: 10 Max ammo: 50 |
Bat Wing: This is a fast firing rifle that is silenced, but people can still hear it when close by. It's very hard for people to see where the shots are coming from.
Primary Fire: Fast, narrow stream of Tarydium shards. Secondary Fire: Secondary Fire: Spurt of five shards at once, slow reload. Ammo pickup: 100 Max ammo: 250 |
Creepinator: This one packs a punch with a lot of splash damage. Easy to to spot the source. Shares ammo with the standard sniper rifle.
Primary Fire: Fast, narrow stream of Tarydium shards. Secondary Fire: Secondary Fire: Spurt of five shards at once, slow reload. Weapon pickup: 8 Ammo pickup: 10 Max ammo: 50 |
Titan Gun:We call this the flamer due to the secondary fire. The flame can go around corners, and through walls, floors, and ceilings. Primary fire shoots 7 rockets.
Primary Fire: Fast, narrow stream of Tarydium shards. Secondary Fire: Secondary Fire: Spurt of five shards at once, slow reload. Weapon pickup: 11 Ammo pickup: 12 Max ammo: 48 |
HK G11 Rifle: Weak weapon, but better than nothing.
Primary Fire: Fast, narrow stream of Tarydium shards. Secondary Fire: Secondary Fire: Spurt of five shards at once, slow reload. Weapon pickup: 100 Ammo pickup: 100 Max ammo: 100 |
Mac10:Better than the HK, but still weak. Fast firing rate, and a good amount of ammo. Makes a fair bit of noise, and is fairly easy to see where the fire is coming from.
Primary Fire: Fast, narrow stream of Tarydium shards. Secondary Fire: Secondary Fire: Spurt of five shards at once, slow reload. Weapon pickup:100 Ammo pickup: 400 Max ammo: 400 |
Rebel Mac: One mean little gun, get it if you can! Very fast firing rate, and lots of ammo. Makes a lot of noise, but not very easy to spot the source.
Primary Fire: Fast, narrow stream of Tarydium shards. Secondary Fire: Secondary Fire: Spurt of five shards at once, slow reload. Weapon pickup: 200 Ammo pickup: 800 Max ammo: 800 |
Avenger:You've seen the redeemer, now meet the big brother! This one is a nuke gun. Secondary fire makes the missile blow up before it hits something.
Primary Fire: Fast, narrow stream of Tarydium shards. Secondary Fire: Secondary Fire: Spurt of five shards at once, slow reload. Weapon pickup: 3 Ammo pickup: 7 Max ammo: 14 |
Turret:A GOTY weapon. The pickup location cycles between this and the Gravity Ball. Launch it in an area with enough room, and you get an automated turret that shoots at people. Shoots energy balls or rockets, switch with the command 'turretchangeweapon'.
Primary Fire: Fast, narrow stream of Tarydium shards. Secondary Fire: Secondary Fire: Spurt of five shards at once, slow reload. Ammo pickup: 1 Max ammo: 10 |
Gravity Ball: A GOTY weapon. The pickup location cycles between this and the Turret. Throw it and run! Everything near it gets sucked in. Ammo pickup: 1 Max ammo: 1 |
Gib Weapons Profile:
Sniper Rifle: You spawn with this and 50 rounds. Like the original one, but it shoots faster. Makes a fair amount of noise, and people can see the flash and shells. Shares ammo with the Bin Slayer rifle. This one doesn't spawn in any maps.
Primary Fire: Fast, narrow stream of Tarydium shards. Secondary Fire: Secondary Fire: Spurt of five shards at once, slow reload. Ammo pickup: 10 Max ammo: 50 |
Other items:
Teleporter: You spawn with one of these. Use it, use it often. It helps you get around faster. You can also telefrag with it.
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