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[UT] C++ Particle Emitter

EmitterUT was written for Unreal 227e by .:..:, and was compiled on UnrealEd2 so he released it for UT.

This Emitter supports:
-Particle emitter.
-Mesh particle emitter.
-Beam emitter
-Weather emitter.
-Fast way of render particles (can support up to 1000 particles with only some small lags).
-In editor preview mode.

Other features:
-Script post render renderiterator for allowing custom UScript mods make some in level actors render something on canvas.
-DistantLightActor, a normal light actor with a different light radius variable type so that it supports unlimited light radius.

Bugs:
-While on preview mode in editor and you dublicate an emitter it will always fail (turn preview mode always off before dublicating).

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