Sniper's Paradise!
[UT] C++ Particle Emitter
EmitterUT was written for Unreal 227e by .:..:, and was compiled on UnrealEd2 so he released it for UT.
This Emitter supports:
-Particle emitter.
-Mesh particle emitter.
-Beam emitter
-Weather emitter.
-Fast way of render particles (can support up to 1000 particles with only some small lags).
-In editor preview mode.
Other features:
-Script post render renderiterator for allowing custom UScript mods make some in level actors render something on canvas.
-DistantLightActor, a normal light actor with a different light radius variable type so that it supports unlimited light radius.
Bugs:
-While on preview mode in editor and you dublicate an emitter it will always fail (turn preview mode always off before dublicating).
All logos and trademarks are properties of their respective owners.
Unreal™ is a registered trademark of Epic Games Inc.
Privacy Policy
Website by Softly
Powered by RUSH