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POWERVR GIVES 'UNREAL' A REAL ADVANTAGE
Speed, Environment, Visual Realism
Key ElementsTo Game LAS VEGAS -- November 17,
1997 -- NEC Electronics Inc. and VideoLogic®
today announced UnrealTM ,
the first person action game developed by Epic
MegaGames, Inc.TM, and published by GT
Interactive Software Corp. (NASDAQ: GTIS), which
has become one of the most anticipated titles in
video game history, will join the PowerVR
Ready™ program when it ships in the first
half of next year.
Full of rich graphics and
fast-moving action, Unreal uses the
PowerVRTM 3D graphics acceleration
technology to increase the speed of the game,
greatly enhancing the mood and realism.
Unreal features huge numbers of
highly detailed texture maps and one of the most
sophisticated 3D engine designs. With PowerVR,
players can experience the expansive, detailed
world of Unreal with high resolutions
and accelerated frame rates.
PowerVR combines
on-chip hidden surface removal with a unique
method of texture mapping and a reduced memory
architecture to bring 3D images to life. Using
bilinear and adaptive bilinear filtering, fogging
and dithering from 16- to 32-bit color, PowerVR
takes the already stunning creatures, landscapes
and action in Unreal to the height of
gaming intensity.
Unreal
is a fantastic example of how the right 3D
graphics technology can really make a difference
in a game, said Charles Bellfield, product
marketing manager, multimedia strategic business
unit, NEC Electronics. PowerVRs speed
and filtering lend an element of realism to
Unreal that will make players
question what is real -- and what is just a
game.
Right now,
PowerVR is the only 3D technology value-leader
capable of delivering the high-end performance
required to run a game as sophisticated as
Unreal, said Mark Rein, vice
president, Epic MegaGames.
Unreal
In
Unreal, players take on the role of a
criminal whose transfer ship has crashed on the
mysterious planet Gryphon, where a peaceful race
known as the Nali have been hunted and enslaved
by bloodthirsty aliens called Skaarj. To dominate
Gryphon and mine its precious Tarydium, the
Skaarj command legions of other menacing species
like the gigantic Titans, the bio-engineered
Brutes and the pack-hunting Krall.
Unreal combatants must survive in the
midst of this inter-species warfare armed with an
array of deadly weapons. Players will visit
ancient Nali ruins, underground mines, cities in
the sky, spacecraft wreckage and even the
mysterious Skaarj Mothership in this deadly hunt
in which every character is both predator and
prey.
PowerVR with
PCX2
PowerVR, from NEC
and VideoLogic, is an advanced 3D graphics
technology for personal computers, game consoles
and arcade systems. The PowerVR-based PCX2™
3D graphics accelerator provides users with
outstanding performance, offering a sustained
fill rate of 40 million pixels per second on an
Intel Pentium® Pro 200MHz PC.
PowerVR offers PC
users outstanding 3D effects. These include
hardware-accelerated realtime shadows, true
exponential fogging, precise 32-bit Z buffer
function (hidden surface removal), smooth shading
and realistic translucency for water, fire and
explosion effects.
On a
PowerVR-equipped system, images appear clearly
through bilinear filtering and games run at
resolutions anywhere from 320 x 200 up to 1024 x
768 pixels using 16-, 24- or 32-bit color. Unlike
competing 3D graphics processors, PCX2 does not
require special cabling, but runs directly on a
PCI bus at any resolution, and can operate in a
windowed environment or full-screen. PCX2 is
compatible with Direct3D™, RenderWare®
, SurRender® and the GLQuake
engines, as well as PowerSGL DirectTM
, PowerVRs native API. More than 100 titles
from the worlds leading game developers
have been developed for or ported to the PowerVR
architecture, including industry sales leaders
such as WipeOut, Tomb Raider, MDK, GLQuake and
Hexen II.
Purchasing PowerVR
The PowerVR 3D
graphics accelerator is available in the U.S.
through PowerVR-enhanced systems, including
Compaq® PresarioTM
8000 and Gateway 2000®
DestinationTM Big-Screen PC-TV, and
add-in graphics cards from companies including
Matrox Graphics, VideoLogic Multimedia Systems,
NEC Home Electronics (Japan), Melco and I-O Data.
PowerVR-equipped products can be purchased
through retailers including Best Buy, CompUSA and
Electronics Boutique.
About VideoLogic
VideoLogic,
founded in 1985, is a leading international
supplier of PC multimedia products. The company
develops highly integrated advanced multimedia
semiconductors, software and add-in multimedia PC
cards, with distribution in more than 50
countries through OEMs, value added resellers,
retail channels and directly from VideoLogic
offices. The company has its corporate
headquarters in the United Kingdom, its U.S.
headquarters in San Bruno, Calif., and offices in
Frankfurt, Germany. VideoLogic has development
agreements with Compaq and NEC, and is publicly
traded on the London Stock Exchange (FOOTSY:VDL).
Product details, news, technical support and the
latest software are all available on the
VideoLogic web site at http://www.videologic.com/.
About NEC Electronics Inc.
NEC Electronics
Inc., headquartered in Santa Clara, Calif.,
designs, manufactures and markets an extensive
line of electronic products including ASICs,
microprocessors and microcontrollers, 3D graphics
accelerators, digital signal processors (DSPs),
memories and components including flat panel
displays and lithium ion batteries. In 1996, the
company ranked fourth in semiconductor sales in
the U.S. The company operates a
709,000-square-foot manufacturing facility in
Roseville, Calif. NEC Electronics is an affiliate
of NEC Corporation (NIPNY), a $41 billion
international manufacturer of computer,
communications and semiconductor products. For
more information about products offered by NEC
Electronics Inc., please visit the NEC U.S.
website at http://www.nec.com/.
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